This from the official website: ‘Players control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.’ That’s about as far as concrete plotting takes you.Īll of which will doubtless come as good news to players of the first game, who are used to spooning through the narrative soup for details. One great thing about the game is that it’s almost impossible to spoil its plot is covered in cloudy layers of metaphor – if not quite fear – and, as such, if you told anyone what happened in its later moments it would make as much sense (and be roughly as compelling) as if you recounted a dream you’d had. As for the gloomy house, we now have a ship, whose corridors drip and sway. We play as a tortured artist, just as before, but the art has changed. But its thrills ebbed from the memory as quickly as the adrenaline from the blood.Layers of Fear 2 tries a different tack. It was as if the game had gone digging through the debris of horror and turned trash into quick treasure. Layers of Fear had a novel strategy: it broadsided us with clichés so blatant they seemed to find their own perverse freshness, and it combined jumpscares – such a stale staple of the movies – with perspective trickery to make us dread such basic video game functions as moving, opening doors, and turning our heads. * This should be called before entering a critical section.It was a dark and stormy night. * If the active thread just increment the depth. * Wait for all threads except the active thread. In the next snippet I will put the code of eclipse link running this acquire: ACQUIRE LOCK STUCK THREAD END SNIPPET. locked (a .helper.ConcurrencyManager)Īt .(CacheKey.java:133)Īt .(AbstractIdentityMap.java:122)Īt .(IdentityMapManager.java:150)Īt .(IdentityMapAccessor.java:93)Īt .(IdentityMapAccessor.java:84)Īt .(AbstractSession.java:4834)Īt .(ObjectBuilder.java:782)Īt .(ObjectBuilder.java:611)Īt .(ObjectBuilder.java:564)Īt .ObjectLevelReadQuery.buildObject(ObjectLevelReadQuery.java:777)Īt .ReadObjectQuery.executeObjectLevelReadQuery(ReadObjectQuery.java:462)Īt .ObjectLevelReadQuery.executeDatabaseQuery(ObjectLevelReadQuery.java:1150)Īt .DatabaseQuery.execute(DatabaseQuery.java:852)Īt .ObjectLevelReadQuery.execute(ObjectLevelReadQuery.java:1109)Īt .ReadObjectQuery.execute(ReadObjectQuery.java:421)Īt .(AbstractSession.java:2977)Īt .(AbstractSession.java:1607)Īt .(AbstractSession.java:1589)Īt .(NoIndirectionPolicy.java:326)Īt .ForeignReferenceMapping.valueFromRowInternal(ForeignReferenceMapping.java:2162)Īt .OneToOneMapping.valueFromRowInternal(OneToOneMapping.java:1717)Īt .ForeignReferenceMapping.valueFromRow(ForeignReferenceMapping.java:2051)Īt .ForeignReferenceMapping.readFromRowIntoObject(ForeignReferenceMapping.java:1386)Īt .(ObjectBuilder.java:448)Īt .(ObjectBuilder.java:3706)Īt .(ObjectBuilder.java:842) : WAITING (on object monitor)Īt (Object.java:503)Īt .(ConcurrencyManager.java:94) ACQUIRE LOCK STUCH THREAD START SNIPPET. NOTE: - This Eclipselink 2.4.2 - The lines of code in the concurrency manager of 2.6.4 would be elsewhere. In the last thread dump I have looked at, we had the interesting scenario.ġ1 THREADS were STUCK with stack traces similar to the one bellow. Release Deferred Lock (and it is interesteding that a method called release deferred lock can actually cause thread to be waiting forever). because ultimately threads at the eclipselink layer are forever stopped either doing: Pretty much, the system goes into a situation that everything dies Singleton EJBs are forever, deltaspike locks are forever locked, etc. In an ongoing project running on Weblogic 12.1.2, which bundles eclipselink 2.4.2, every two or three weeks, the hole system crashes beacuse of what appears to be dead locks in the ConcurrencyManager / CacheKeys of eclipselink.
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